Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
Nicholas Turner is a writer on Game Rant. He’s also an avid consumer of comics, film, TV, theater, and—of course—video games. Struck by an affliction for loving stories as a young whippersnapper, ...
Some games improve the player's experience with interactive loading screens, making waits more engaging. Examples include ...
Jack Pursey is an Evergreen Editor from England who began working at Game Rant as a List Writer in August 2020. Jack enjoys games from a wide range of genres but has a soft spot for puzzle and ...
If you’re a certain age, like me, you’ll remember how painfully slow game loading screens used to be. At one time, I could start loading up a game, go make a sandwich, and come back to find it still ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...