Hardware acceleration enables you to shift the audio tasks from the CPU to the sound card so that the CPU isn't slowed down by audio requests and so that games and other audio-intensive applications ...
The next generation of consoles is due to come out this year, and both Sony and Microsoft are sharing the new and improved specs of their respective systems. Microsoft has already made a big deal ...
I remember in 2003, or so, when EAX was touted to reduce the load on the CPU in demanding gaming. The sound cards would have a DSP to take care of all that sound stuff. The Xbox and Soundstorm ...
Just so everyone know what I'm asking about<BR><BR>Control Panel --> Sound & Audio --> Audio Tab --> Advanced button --> Performance Tab --> Hardware acceleration ...
The custom audio solution for the PS5 was first discussed in Mark Cerny’s technical breakdown a month or so ago. it will allow the PlayStation 5 to process a massive amount of sound data, pinpointing ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Barring any coronavirus-caused delays, Xbox Series X will launch later this year. When it will ...
Hardware acceleration uses specialized hardware components of your computer to perform certain tasks more efficiently than the system’s main processor (CPU) alone could. This is particularly useful ...
Xbox Series X will feature dedicated audio hardware-acceleration, and it will be discussed during a GDC 2020 session hosted by Microsoft. The GDC 2020 session will "dive deep" into the audio design ...
We are still learning details about the Xbox Series X and PlayStation 5, Microsoft's and Sony's respective next-generation game consoles, both of which are slated to ship towards the end of the year.
Microsoft will be packing in dedicated hardware-accelerated audio in its next-gen Xbox Series X console, which will add another layer of next-gen goodness onto its console. It reminds me of the big ...
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